Game & Interactive Media Design

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Total Degrees​
Awarded in 2022
2,353
declining 12.6%
Median In-State​
Public Tuition
$7,020
declining 3.78%
Median Out-of-State​
Private Tuition
$36,659
growing 0.436%
Average Wage
$70,742
growing 8.97%
People in Workforce
2.28M
growing 3.24%
Average Employee Age
41.2
growing 0.215%

About

In 2022, the locations with the highest concentration of Game & Interactive Media Design degree recipients are Santa Cruz, CA, Charlotte, NC, and Chicago, IL. In 2022, the locations with a relatively high number of Game & Interactive Media Design degree recipients are Laguna Beach, CA, Round Rock, TX, and South Amherst, MA. The most common degree awarded to students studying Game & Interactive Media Design is a bachelors degree.

Institutions

Information about the types of higher education institutions that grant degrees in Game & Interactive Media Design and the types of students that study this field. Wake Technical Community College awards the most degrees in Game & Interactive Media Design in the US, but The Art Institute of Austin (451820) and Academy of Interactive Entertainment have the highest percentage of degrees awarded in Game & Interactive Media Design.

Tuition costs for Game & Interactive Media Design majors are, on average, $7,020 for in-state public colleges, and $36,659 for out of state private colleges.

The most common sector, by number of institutions, that offers Game & Interactive Media Design programs are Public, 2-year institutions (73 total). The most common sector, by number of degrees awarded, is Public, 2-year (885 completions).

Institutions

Institution with the Most Degrees Awarded in Game & Interactive Media Design

The most common sector, by number of degrees awarded in Game & Interactive Media Design, is Public, 2-year (885 completions in 2022).

The following chart shows the share of universities that offer Game & Interactive Media Design programs, by the total number of completions, colored and grouped by their sector.

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Tuition Costs for Common Institutions

$7,020
Median In-State Public
$36,659
Median Out of State Private

Wake Technical Community College has the most Game & Interactive Media Design degree recipients, with 202 degrees awarded in 2022.

The following bar chart shows the state tuition for the top 5 institutions with the most degrees awarded in Game & Interactive Media Design.

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Specialized Colleges

Out of all institutions that offer Game & Interactive Media Design programs and have at least 5 graduates in those programs, The Art Institute of Austin (451820) has the highest percentage of degrees awarded in Game & Interactive Media Design, with 27.6%.

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Degrees Awarded by County

Counties with the Most Degrees Awarded in Game & Interactive Media Design

This map shows the counties in the United States colored by the highest number of degrees awarded in Game & Interactive Media Design by year.

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Growth in Awarded Degrees

Counties with the Fastest Growing Number of Degrees Awarded

This map shows the counties in the United States colored by the highest growth in degrees awarded for Game & Interactive Media Design.

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Employment

Information on the businesses and industries that employ Visual & Performing Arts graduates and on wages and locations for those in the field.

The average salary for Visual & Performing Arts majors is $70,742 and the most common occupations are Graphic designers, Elementary & middle school teachers, and Other managers.

The industry that employs the most Visual & Performing Arts majors is Elementary & secondary schools, though the highest paying industry, by average wage, is Internet publishing, broadcasting & web search portals.

Yearly Income for Common Jobs

The closest comparable data for the 6 Digit Course Game & Interactive Media Design is from the 2 Digit Course Visual & Performing Arts.
$70,742
Average Wage in Workforce
± $1,232
8.97%
1 Year Growth
± 2.27%

The average salary for Visual & Performing Arts majors is $70,742 and the most common occupations are Graphic designers, Elementary & middle school teachers, and Other managers.

This chart shows the average annual salaries of the most common occupations for Visual & Performing Arts majors.

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Highest Paying Locations

The closest comparable data for the 6 Digit Course Game & Interactive Media Design is from the 2 Digit Course Visual & Performing Arts.

This map shows the public use micro areas (PUMAs) in the United States colored by the average salary of Visual & Performing Arts majors.

Note that the census collects information tied to where people live, not where they work. It is possible that Visual & Performing Arts majors live and work in the same place, but it is also possible that they live and work in two different places.

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Most Common

The closest comparable data for the 6 Digit Course Game & Interactive Media Design is from the 2 Digit Course Visual & Performing Arts.

The most common occupations Visual & Performing Arts majors, by number of employees, are Graphic designers, Elementary & middle school teachers, and Other managers.

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Most Specialized

The closest comparable data for the 6 Digit Course Game & Interactive Media Design is from the 2 Digit Course Visual & Performing Arts.

Compared to other majors, there are an unusually high number of Visual & Performing Arts majors working as Graphic designers, Commercial and industrial designers, and Interior designers.

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Highest Paid

The closest comparable data for the 6 Digit Course Game & Interactive Media Design is from the 2 Digit Course Visual & Performing Arts.

The highest paid occupations by median income for Visual & Performing Arts majors are Physicians, Surgeons, and Magnetic resonance imaging technologists.

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Occupations by Share

The closest comparable data for the 6 Digit Course Game & Interactive Media Design is from the 2 Digit Course Visual & Performing Arts.
2.28M
2022 Workforce
± 36,762
3.24%
1 Year Growth
± 2.23%

The number of Visual & Performing Arts graduates in the workforce has been growing at a rate of 3.24%, from 2.2M in 2021 to 2.28M in 2022.

The largest single share of Visual & Performing Arts graduates go on to work as Graphic designers (4.71%). This chart shows the various jobs filled by those with a major in Visual & Performing Arts by share of the total number of graduates.

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Most Common

The closest comparable data for the 6 Digit Course Game & Interactive Media Design is from the 2 Digit Course Visual & Performing Arts.
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Highest Paid

The closest comparable data for the 6 Digit Course Game & Interactive Media Design is from the 2 Digit Course Visual & Performing Arts.
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Industries by Share

The closest comparable data for the 6 Digit Course Game & Interactive Media Design is from the 2 Digit Course Visual & Performing Arts.
2.28M
2022 Workforce
± 36,762
3.24%
1 Year Growth
± 2.23%

The number of Visual & Performing Arts graduates in the workforce has been growing at a rate of 3.24%, from 2.2M in 2021 to 2.28M in 2022.

The industry which employs the most Visual & Performing Arts graduates by share is Elementary & secondary schools, followed by Colleges, universities & professional schools, including junior colleges. This visualization shows the industries that hire those who major in Visual & Performing Arts.

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Specialty Locations

The closest comparable data for the 6 Digit Course Game & Interactive Media Design is from the 2 Digit Course Visual & Performing Arts.

This map shows the public use micro areas (PUMAs) in the United States where there are a relatively high population of Visual & Performing Arts majors.

Note that the census collects information tied to where people live, not where they work. It is possible that Visual & Performing Arts majors live and work in the same place, but it is also possible that they live and work in two different places.

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Diversity

Demographic information for those who earn a degree in Visual & Performing Arts in the United States.

The average age of a person in the workforce with a degree in Visual & Performing Arts is 41.2.

The most common degree type these workers hold is a Bachelors Degree. Male employees are more likely to hold Visual & Performing Arts degrees, and White students are the most common race/ethnicty group awarded degrees in Visual & Performing Arts (1,285 students).

Workforce Age

The closest comparable data for the 6 Digit Course Game & Interactive Media Design is from the 2 Digit Course Visual & Performing Arts.
41.2
Average Age in 2022
± 0.211 Years
0.215%
1 Year Change
± 0.73%

This chart shows distribution of ages for employees with a degree in Visual & Performing Arts. The most common ages of employees with this major are 30 and 29 years old, which represent 3.4% and 3.31% of the population, respectively.

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Degrees Awarded

The most common degree types awarded to students graduating in Game & Interactive Media Design are Bachelors Degree, Associates Degree, and 1 to 2 Year Postsecondary Certificate.

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Workforce Degrees

The closest comparable data for the 6 Digit Course Game & Interactive Media Design is from the 2 Digit Course Visual & Performing Arts.

The most common degree types held by the working population in Visual & Performing Arts are Bachelors Degree, Masters Degree, and Professional degree.

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Sex Imbalance for Common Institutions

Male (74.7%)
Most Common Sex with a Degree in this Field

This chart shows the granted degrees by sex at the 5 institutions that graduate the most students in Game & Interactive Media Design.

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Race & Ethnicity by Degrees Awarded

Most Common Race or Ethnicity
  1. White
    1,285 degrees awarded
  2. Hispanic or Latino
    333 degrees awarded
  3. Black or African American
    268 degrees awarded

This chart shows the number of degrees awarded in Game & Interactive Media Design for each race & ethnicity. White students earned the largest share of the degrees with this major.

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Race & Ethnicity by Sex

This chart illustrates the differences by sex for each race & ethnicity of Bachelors Degree recipients in Game & Interactive Media Design.

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Global Diversity

The closest comparable data for the 6 Digit Course Game & Interactive Media Design is from the 2 Digit Course Visual & Performing Arts.
Most Common Countries of Origin
  1. Korea
    27,165 degree recipients
  2. Mexico
    21,333 degree recipients
  3. China
    16,314 degree recipients
High Relative Number of Students
  1. Korea
    4.63 times more than expected
  2. Iceland
    4 times more than expected
  3. Northern Ireland
    3.99 times more than expected

There are a relatively high number of people that were born in Korea that hold Visual & Performing Arts degrees (4.63 times more than expected), and the most common country of origin by total numbers for non-US students earning a degree in this field is Korea (27,165 degree recipients).

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Skills

Data on the critical and distinctive skills necessary for those working in the Game & Interactive Media Design field from the Bureau of Labor Statistics. Game & Interactive Media Design majors need many skills, but most especially Active Listening. The revealed comparative advantage (RCA) shows that Game & Interactive Media Design majors need more than the average amount of Operation and Control, Equipment Selection, Technology Design, Programming, Operation Monitoring, Management of Financial Resources, Management of Material Resources, Coordination, Negotiation, Persuasion, Systems Analysis, Critical Thinking, Service Orientation, Active Listening, Systems Evaluation, Reading Comprehension, Time Management, Management of Personnel Resources, Complex Problem Solving, Social Perceptiveness, Judgment and Decision Making, Quality Control Analysis, Monitoring, Active Learning, Mathematics, Operations Analysis, Speaking, Learning Strategies, Writing, Instructing, Troubleshooting, Science, Installation, Equipment Maintenance, and Repairing.

These two visualizations, one a radial chart and one a bar chart, show the same information, a rating of how necessary the following skills are for Game & Interactive Media Design majors. Toggle between "value" and "RCA" to see the absolute rating of that skill (value) and the revealed comparative advantage (RCA), or how much greater or lesser that skill's rating is than the average. The longer the bar or the closer the line comes to the circumference of the circle, the more important that skill is. The importance of Operation and Control is very distinctive for majors, but the Active Listening, Reading Comprehension, Critical Thinking, Speaking, Active Learning, Coordination, Monitoring, Complex Problem Solving, Judgment and Decision Making, Writing, Time Management, Learning Strategies, Persuasion, Systems Analysis, Social Perceptiveness, Instructing, Service Orientation, Negotiation, Systems Evaluation, Management of Personnel Resources, Mathematics, Operation and Control, Operation Monitoring, Operations Analysis, Management of Financial Resources, Management of Material Resources, Programming, Technology Design, Equipment Selection, Quality Control Analysis, Science, Troubleshooting, Installation, Equipment Maintenance, and Repairing are the three most important skills for people in the field.

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Bar Chart

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